Evil | |
---|---|
Aesthetic Changes |
None |
Behavioral Changes |
Makes the wielder hostile. |
Synonyms |
Acardiac, Adversarial, Anti-heroic, Atrocious, Awful, Bad, Baleful, Baneful, Base, Baseborn, Basehearted, Cold-hearted, Coldhearted, Cruel, Hardhearted, Hateful, Heartless, Malicious, Sinister, Terrible, Wicked |
Available in |
Super Scribblenauts, Scribblenauts Remix, Scribblenauts Unlimited, Scribblenauts Unmasked, Scribblenauts Showdown, Scribblenauts Mega Pack |
Evil makes its wielder become hostile towards all living objects. They will equip weapons while expressing the emotion.
They will not distinguish between good or evil objects, attacking everything. If you give this adjective to an docile creature, they will attack you, but run away shortly after.
They also will become greedy, stealing any valuable object while expressing the emotion (e.g. money, gold etc).